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Experimenting with Animated Paper Textures
With my final render, I am overall happy with the final results, however, a problem I had been trying to fix in maya, which didn't end up working, was the fact that close up it lost the illusion of looking like pencil marks, due to the fact you could see each individual line (picture one). So something I tried out was animating paper textures in After Effects. I then overlaid it on top of both the background and the character to try add to the effect of hand drawn analogue imagery. I find that it hides the linear mesh more and makes it look more like a different drawing each frame.

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