Just a blog on my process of developing and executing my mocap assignment idea :)
Synopsis
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A figure formed of random sketch-like
textures will dance around the space, where a pencil stroke will follow the path
of one of their hands. The Camera will then explore the 3D space/sculpture
being formed by the figure’s arm strokes.
With my final render, I am overall happy with the final results, however, a problem I had been trying to fix in maya, which didn't end up working, was the fact that close up it lost the illusion of looking like pencil marks, due to the fact you could see each individual line (picture one). So something I tried out was animating paper textures in After Effects. I then overlaid it on top of both the background and the character to try add to the effect of hand drawn analogue imagery. I find that it hides the linear mesh more and makes it look more like a different drawing each frame.
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